Tools for generating and managing dynamic missions and campaigns.


DCS Retribution

Release: v1.4.1 Active community fork of DCS Liberation. Turn-based dynamic campaign engine — manages a persistent strategic layer with logistics, reinforcements, and air superiority over time. More actively developed than the original Liberation.


DCS Liberation

Release: 14.1.0 Original turn-based single-player/co-op dynamic campaign. Generates complete DCS missions from a persistent combat environment. Retribution is the preferred fork for new installs.


Briefing Room

Release: release-2026.02.17-20260217-135029-22100948806-1 Advanced quick mission generator. Creates complete scenarios across a wide range of mission types and theaters. Substantially more capable than ED’s built-in fast mission generator.


DCT

Release: v0.11.2 Dynamic Campaign Tools. Lua-based framework for persistent server-side campaigns. Mission designers define templates and tasks; DCT manages state between server restarts.

  • Docs: https://jtoppins.github.io/dct/

DSMC

Release: v1.4.4.3394 Dynamic Sequential Mission Campaign. Saves the current mission state (unit alive/dead status, positions, warehouses) and generates a new .miz file for continuation. Compatible with MOOSE, MIST, and CTLD.


DCS Olympus

Release: v2.0.5 Real-time RTS-style web map for DCS servers. Game masters spawn, move, task, and remove units live during a mission — similar to Arma’s Zeus. Integrates with DCSServerBot.


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